![]() If you want more control than what the nodes have given you then you can also step into sculpt mode using their Erosion Studio and shape things to minute detail. As you use it you’ll see that it was created by artists who have been in the terrain creation world for a long while. The workflow is also procedural which is largely how it updates so quickly and looks so good across vast sizes of terrain. This is perfect if you’re working with clients who might be quite particular about what they want and not very prompt in offering that information up! Results are not ‘baked’ in which gives you the most amount of flexibility right up to the final deadline. One of the major pluses of a graph-based setup like Gaea is that you can make changes to any part of the node structure and the rest will update automatically. It’s much more powerful than that! Terrain can be created with just 2 nodes but on the flip side you can connect many nodes to really customize your output. It’s different from just working with a 3D view of your terrain, with parameters to adjust. If you’ve ever used a graph-based or node-based application then it’ll seem familiar. I can’t stress how perfect this is for visualizers and developers who are not fussed about the exact look of their terrain but just want something that is going to make their building or character look amazing. ![]() It ships with a ton of complete terrain scenes which can be edited and adjusted to make them work with your vision. You’d think that would be enough to bring quick results to your fingertips but Gaea goes one step further. And if you like how your terrain looks but want a different shape just use the seed parameter to switch it up with instant results. Along with the creation of a simple primitive you can then refine it further, fine tuning it to your requirements. Doesn’t sound very primitive does it?! These primitives include but are not limited to mountain, crater, dunes, and volcanoes, and they let artists who don’t particularly care about the exact nature of their terrain to create something with rapid speed and ease. Gaea offer primitives that scale to whole terrains. ![]() If you’re a 3D artist or games developer then you’ll be familiar with primitives such as cube and sphere. Gaea delivers on every front when it comes to enabling artists to create terrain quickly and easily. ![]()
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